Design Articles

Design Articles

Design Articles featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Learning to Learn

Learning to Learn is an educational framework that unites pedagogy, curriculum, space, and technology across school campuses. The framework is inspired by the Dalton Plan and follows an Assignment, Lesson, Study model. Assignments are digital contracts that help students prepare core content. Lessons connect students with teachers, in person or online, for guided discussion and analysis. Studies take place in adaptive Learning Centres with quiet, semi collaborative, and collaborative zones. Teachers act as coaches, so students learn to plan and evaluate their own work.

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Chrys

Chrys is a parametric pressure garment designed for pediatric burn recovery. Utilizing a gradient topology lattice structure, the system automatically densifies over scar tissue to deliver a precise therapeutic pressure of 25 mmHg, while maintaining breathability across healthy skin. The design features a modular identity system that separates medical functionality from the aesthetic layer. This enables young patients to customize the garment with interchangeable visual elements, mitigating treatment-related psychological stress through engaging personalization.

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Beyond the Green Hills

Beyond the Green Hills is a renovation of a Huizhou style residence in Huangshan, Anhui Province, China. The design follows a light intervention approach. White walls and dark tiles are preserved, window proportions are adjusted, and eaves and lattice details are added. A glass volume in the courtyard links the buildings and brings in light, air and greenery. Split level lofts enrich the annex. Detailed surveying and 3D scanning supported a digital model used to plan structural changes. The total building area is 1,432 square metres.

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Altered Heritage

This sculptural bench originates from parts of a damaged Italian console dating back to the early 20th century. Rather than restoring the missing sections, the design reinterprets the fragmented form through bold material interventions. Hand-carved beechwood is combined with Rosso Levanto marble and satin stainless steel to create a hybrid composition. The result is a functional seat that retains traces of its historical origin while presenting itself as a contemporary collectible object.

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Suzumushi

Sounds of Suzumushi is a series of woven bamboo pavilions that reinterpret traditional basketry as inhabitable architecture. Using the Kagome weaving technique, long bamboo strips are interlaced to form lightweight, self supporting enclosures without mechanical fasteners. Digital modeling and structural simulation translate tacit craft knowledge into scalable construction, enabling forms from intimate seating to a pavilion for small gatherings. Filtered light, tactile surfaces and integrated sound create a calm sensory environment, renewing bamboo weaving as a contemporary social space.

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Omni Chang’An Site Concept Show

Omni Chang'An is a large-scale site-specific conceptual theatre performance staged in Xi'an, China. The show is based on the intangible cultural heritages of Shaanxi and lasts 90 minutes. The performance is composed of eight original parts, each carried in a different dimension and style. More than 20 stage technologies are used, including matrix screens, wall projection, an elevating stage and holographic projection. Seven traditional heritage art forms are combined with modern technology. The aim is to present traditional culture to younger viewers in a new form.

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